Gamestyle
back to front page
Coverart

(PS3)

Release Date: 1st October 2009
Developed By FromSoftware
Publisher: Atlus

Read Our Preview

screenshot
screenshot
screenshot

Demon's Souls

Preview: Demon's Souls (PS3)


It's a safe bet that any game title featuring the word 'demon' will have the involvement of Atlus in some capacity. Demon's Souls is no different, although the Persona creator only takes the role of publisher for this RPG.

Instead, it's down to FromSoftware to handle development duties; normally known for the mecha series Armored Core and the overlooked Otogi releases, they've always been technically proficient. FromSoftware have specialised in creating challenging experiences that reward players who show real skill and dedication. Demon's Souls will be no different, forewarning that it is the "ultimate hardcore RPG challenge", a stance that brings back memories of the soul-destroying Otogi.

The game is set in the lands of Boletaria, where its last king (Allant the XII) has consistently pursued an agenda of control, expanding his kingdom relentlessly. Help has been at hand through unnatural means, by obtaining the power of souls from the great shrine at Nexus. However his greed prompts a return trip that mistakenly unleashes an ancient evil, which engulfs his whole empire, sinking it into eternal darkness.

Many have tried to venture to Boletaria in futile attempts to free the country from its evil curse, with no success. Ushered into action by a mysterious lady in black, you find yourself the latest warrior to depart for Boletaria and hopefully the first to return alive.

On paper, Demon's Souls isn't the groundbreaking, graphically epic RPG we've come to expect from Japan; instead, it really looks like a traditional dungeon-crawling release with its sights on combat. The twist comes via the online functionality that not only offers co-operative play with two others, but also allows you to leave hints and clues for other players who may follow in your footsteps at a later date. Being able to team up with others online or acquire important knowledge is beneficial given the promised difficulty of the overall main mode. For many encounters, you will need the help of others; only when you have grown powerful enough can you expect your skill level to enable a truly single player experience.

The game dismisses the linear routes of previous RPGs and allows you to explore as you see fit and at your own pace. Acquiring experience allows you to develop your own character's characteristics, increasing skill and creating some wonderful weaponry. The cynic in Gamestyle sees echoes of the Dreamcast classic Phantasy Star Online in all of this. Camaraderie amongst players will be vital, with teamwork being the most important key component to success. Experience tells us that greed will soon overtake any loyalty to teammates, but Demon's Souls may be an interesting antidote to Final Fantasy when it arrives.


Preview: Army of Two: The 40th Day (360)

The main emphasis seems to be the online options and a revamped co-operative mode.

Gamestyle Awards 2009 Part 1

Time for the speeches and awards.

2009 In Review Part 2

The great games kept coming.


Review: Blue Toad Murder Files (PS3)

The episodic delivery works reasonably well, helping to break up the limitations of the game play.

Review: Dragon Age: Origins (PS3)

Despite our criticism this still remains the best RPG of 2009.

Review: The Saboteur (PS3)

La Resistance is futile.