Gamestyle

Daniel James

Hand held specialist

Profile: Daniel's (aka Sprite Machine) interest in video games reached its peak at around the time of a certain monumental 32-bit RPG - yet it stems from long before this, to a time of pottering about with pixels in a Commodore 64 shoot 'em up construction kit. Firmly of the belief that precision is king, he admires the use of sprites and pre-rendered imagery and his Gamestyle input is focused mainly on the hand held market - which ideally suits his busy ritualistic lifestyle of web design, episodes of Star Trek and hanging out with his friends. Quiet, reserved and contemplative, Daniel's formulaic approach affords useful insight into the games he reviews, and his quest for perfection aids in his duties as assistant editor to the rest of the staff.

First Game: A Pong clone

Fondest Gaming Memory: Final Fantasy VII ending

Best Achievement: Finishing the last level of Driver (PSone) without using cheats

Would Love To Work For: Pixar, Aardman, Rockstar North

I Wish I'd Never Played: Phantasy Star Online

Favourite Gaming Food: Nothing (clean fingers for pad maintenance)